Trim 1x zoom levels further: moderate 1.25->1.2, strong 1.45->1.35

Re-verified against the same real "NOW"-style compilation cover used to
tune the previous reduction: "moderate" at 1.2 measures ~309-315KB
across several runs, comparable to the prior 1.25 value (~297-316KB) --
the remaining payload variance at this point is mostly the glitch
segment's own per-render randomness, not the small zoom delta.

Crop-centering safety re-checked with the calibration tool (not real
album art, which can have genuinely black regions a naive corner-pixel
check can't tell apart from an actual exposed margin -- hit exactly
that false positive first, using the real compilation cover, before
switching to the synthetic calibration grid) at the new "strong" value
(1.35) across every ZOOM_RANDOM_SPOTS position: 0 black/void corner
hits.
This commit is contained in:
poprhythm committed 2026-10-12 20:10:20 -04:00
1 parent 764369d72e
commit c1b4cf2118
1 file changed
+10 -5
+10 -5
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@@ -119,14 +119,19 @@ DEFAULT_STATIC_OVERLAY = "on"
# keeps the original values -- confirmed it has more buffer headroom on # keeps the original values -- confirmed it has more buffer headroom on
# that hardware, per earlier discussion, so this is deliberately not a # that hardware, per earlier discussion, so this is deliberately not a
# blanket reduction. Verified against a real "NOW"-style compilation # blanket reduction. Verified against a real "NOW"-style compilation
# cover: the reduced "moderate" (1.25) measured ~297-316KB across # cover: "moderate" at 1.2 measured ~309-315KB across several runs, vs
# several runs, vs ~329-336KB at the original 1.4 -- a real, repeatable # ~329-336KB at the original 1.4 -- a real, repeatable margin gain, not
# margin gain, not just noise from the glitch segment's own randomness. # just noise from the glitch segment's own randomness. "strong" trimmed
# the same way (1.7 -> 1.35). Crop-centering safety re-checked with the
# calibration tool (not real album art, which can have genuinely black
# regions that a naive corner-pixel check can't tell apart from an
# actual exposed margin) at the new "strong" value across every
# ZOOM_RANDOM_SPOTS position: 0 black/void corner hits.
ZOOM_LEVELS_1X = { ZOOM_LEVELS_1X = {
"off": 1.0, "off": 1.0,
"subtle": 1.1, "subtle": 1.1,
"moderate": 1.25, "moderate": 1.2,
"strong": 1.45, "strong": 1.35,
} }
ZOOM_LEVELS_2X = { ZOOM_LEVELS_2X = {
"off": 1.0, "off": 1.0,
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