From c1b4cf2118cee4d2ab670902e08a7afd54474b00 Mon Sep 17 00:00:00 2001 From: jim kolpack Date: Mon, 12 Oct 2026 20:10:20 -0400 Subject: [PATCH] Trim 1x zoom levels further: moderate 1.25->1.2, strong 1.45->1.35 Re-verified against the same real "NOW"-style compilation cover used to tune the previous reduction: "moderate" at 1.2 measures ~309-315KB across several runs, comparable to the prior 1.25 value (~297-316KB) -- the remaining payload variance at this point is mostly the glitch segment's own per-render randomness, not the small zoom delta. Crop-centering safety re-checked with the calibration tool (not real album art, which can have genuinely black regions a naive corner-pixel check can't tell apart from an actual exposed margin -- hit exactly that false positive first, using the real compilation cover, before switching to the synthetic calibration grid) at the new "strong" value (1.35) across every ZOOM_RANDOM_SPOTS position: 0 black/void corner hits. --- subwave_nowplaying.star | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/subwave_nowplaying.star b/subwave_nowplaying.star index ba87818..5b6c64b 100644 --- a/subwave_nowplaying.star +++ b/subwave_nowplaying.star @@ -119,14 +119,19 @@ DEFAULT_STATIC_OVERLAY = "on" # keeps the original values -- confirmed it has more buffer headroom on # that hardware, per earlier discussion, so this is deliberately not a # blanket reduction. Verified against a real "NOW"-style compilation -# cover: the reduced "moderate" (1.25) measured ~297-316KB across -# several runs, vs ~329-336KB at the original 1.4 -- a real, repeatable -# margin gain, not just noise from the glitch segment's own randomness. +# cover: "moderate" at 1.2 measured ~309-315KB across several runs, vs +# ~329-336KB at the original 1.4 -- a real, repeatable margin gain, not +# just noise from the glitch segment's own randomness. "strong" trimmed +# the same way (1.7 -> 1.35). Crop-centering safety re-checked with the +# calibration tool (not real album art, which can have genuinely black +# regions that a naive corner-pixel check can't tell apart from an +# actual exposed margin) at the new "strong" value across every +# ZOOM_RANDOM_SPOTS position: 0 black/void corner hits. ZOOM_LEVELS_1X = { "off": 1.0, "subtle": 1.1, - "moderate": 1.25, - "strong": 1.45, + "moderate": 1.2, + "strong": 1.35, } ZOOM_LEVELS_2X = { "off": 1.0,