Files
2026-05-07 03:23:56 +00:00

62 lines
2.0 KiB
C#

using System;
using GameOfLife;
using GameOfLife.Entities;
using GameOfLife.IO;
namespace GameOfLifeTests
{
public class PatternTestData
{
public readonly string C0Text = "....." + Environment.NewLine +
"..o.." + Environment.NewLine +
"..oo." + Environment.NewLine +
".....";
public Pattern CornerPattern;
public Pattern CornerCopy;
public readonly string C2SquareText = "....." + Environment.NewLine +
".oo.." + Environment.NewLine +
".oo.." + Environment.NewLine +
".....";
public Pattern SquarePattern;
public readonly string Glider = "...o." + Environment.NewLine +
".o.o." + Environment.NewLine +
"..oo." + Environment.NewLine +
".....";
public Pattern GliderPattern;
public readonly string GliderApgcode = "xq4_153";
public Pattern GliderApgPattern;
public PatternTestData()
{
CornerPattern = Pattern.Extract(C0Text);
CornerCopy = Pattern.Extract(C0Text);
SquarePattern = Pattern.Extract(C2SquareText);
GliderPattern = Pattern.Extract(Glider);
var apgcodeDecoder = new ApgcodeDecoder(GliderApgcode);
GliderApgPattern = apgcodeDecoder.Pattern;
}
public static void ConsoleWrite(Pattern pattern)
{
foreach (var cell in pattern)
{
Console.WriteLine(cell);
}
}
public static void ConsoleWriteGrid(Pattern pattern)
{
var enumerable = pattern.ToGrid();
foreach (var e in enumerable)
Console.WriteLine(e);
}
}
}