using System; using GameOfLife; using GameOfLife.Entities; using GameOfLife.IO; namespace GameOfLifeTests { public class PatternTestData { public readonly string C0Text = "....." + Environment.NewLine + "..o.." + Environment.NewLine + "..oo." + Environment.NewLine + "....."; public Pattern CornerPattern; public Pattern CornerCopy; public readonly string C2SquareText = "....." + Environment.NewLine + ".oo.." + Environment.NewLine + ".oo.." + Environment.NewLine + "....."; public Pattern SquarePattern; public readonly string Glider = "...o." + Environment.NewLine + ".o.o." + Environment.NewLine + "..oo." + Environment.NewLine + "....."; public Pattern GliderPattern; public readonly string GliderApgcode = "xq4_153"; public Pattern GliderApgPattern; public PatternTestData() { CornerPattern = Pattern.Extract(C0Text); CornerCopy = Pattern.Extract(C0Text); SquarePattern = Pattern.Extract(C2SquareText); GliderPattern = Pattern.Extract(Glider); var apgcodeDecoder = new ApgcodeDecoder(GliderApgcode); GliderApgPattern = apgcodeDecoder.Pattern; } public static void ConsoleWrite(Pattern pattern) { foreach (var cell in pattern) { Console.WriteLine(cell); } } public static void ConsoleWriteGrid(Pattern pattern) { var enumerable = pattern.ToGrid(); foreach (var e in enumerable) Console.WriteLine(e); } } }