Files
subwave-nowplaying/dev/calibration_test.star
T
poprhythm 5f42319e26 Revert jerky zoom fix; cap strong zoom level instead
Dividing the centering shift by top_scale (previous commit) avoided the
strong-zoom black border, but made the shift a nonlinear function of the
scale value being interpolated -- mid-animation, the pan no longer
tracked the zoom at a constant rate, which read as jerky/skippy motion.

Reverted shift to the original linear formula, (1-s)*(ART_SIZE/2), which
moves smoothly in lockstep with Scale's own eased interpolation. Instead,
capped ZOOM_LEVELS["strong"] at 1.45 (down from 1.7) -- the highest value
where this plain linear formula stays safely inside the art's bounds,
verified with the calibration tool (no black border across the full
animation cycle, at both 1.45x and against a live station).
2026-10-01 22:34:45 -04:00

51 lines
2.2 KiB
Python

"""
Dev tool, not part of the deployed app: renders dev/calibration.png through
the exact same zoom logic as _art_widget in subwave_nowplaying.star, so you
can visually check how much margin gets cropped at rest and at full zoom,
and whether the crop is even on all sides.
calibration.png is a 360x360 grid: concentric 10%-wide color rings (magenta
outermost, then yellow, then cyan) plus four corner markers (red TL, green
TR, blue BL, white BR) and a center crosshair. At rest, you should see a
thin, EVEN sliver of magenta on all four edges. As it zooms in, each corner
marker should get clipped by the same amount -- if one side/corner loses
noticeably more than the others, the zoom isn't centered.
Usage:
pixlet render dev/calibration_test.star -o calib.gif
pixlet render dev/calibration_test.star zoom_scale=1.0 -o calib_rest.gif # rest only
Keep ART_SIZE/ART_SLOT/the zoom math below in sync with the real
_art_widget if that ever changes.
"""
load("render.star", "render")
load("animation.star", "animation")
load("calibration.png", CALIB = "file")
ART_SIZE = 36
ART_SLOT = 32
ART_ZOOM_DURATION = 200
def _art_widget(art_bytes, zoom_scale):
art = render.Image(src = art_bytes, width = ART_SIZE, height = ART_SIZE)
top_scale = max(zoom_scale, 1.0)
shift = (1.0 - top_scale) * (ART_SIZE / 2.0)
zoom = animation.Transformation(
child = art,
duration = ART_ZOOM_DURATION,
keyframes = [
animation.Keyframe(percentage = 0.0, transforms = [animation.Scale(1.0, 1.0), animation.Translate(0, 0)]),
animation.Keyframe(percentage = 0.5, transforms = [animation.Scale(top_scale, top_scale), animation.Translate(shift, shift)], curve = "ease_in_out"),
animation.Keyframe(percentage = 1.0, transforms = [animation.Scale(1.0, 1.0), animation.Translate(0, 0)], curve = "ease_in_out"),
],
)
return render.Box(width = ART_SLOT, height = ART_SLOT, child = zoom)
def main(config):
zoom_scale = float(config.get("zoom_scale", "1.4"))
return render.Root(child = render.Row(children = [
_art_widget(CALIB.readall(), zoom_scale),
render.Box(width = 32, height = 32, color = "#111111"),
]))