From f45cdb6250792b47573df36ac45a9e5247ab8609 Mon Sep 17 00:00:00 2001 From: jim kolpack Date: Thu, 8 Oct 2026 19:11:15 -0400 Subject: [PATCH] Comment out the base-art jitter, pending a call on whether it's working Disabled the _glitch_base_jitter call added last commit (shifting the underlying art in sync with the RGB-split bands) -- left the function and the base_shift calculation in place, just commented out of the Stack, rather than deleting them, in case it's worth revisiting. --- subwave_nowplaying.star | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/subwave_nowplaying.star b/subwave_nowplaying.star index d615941..6f10272 100644 --- a/subwave_nowplaying.star +++ b/subwave_nowplaying.star @@ -480,13 +480,14 @@ def _glitch_jitter(zoom): sequence = [] for cycle_index in range(GLITCH_REPEATS): for top1, h1, shift1, hue1, top2, h2, shift2, hue2 in _glitch_states_for_cycle(cycle_index): - # The art itself nudges along with the bands, not just the - # bands moving over a static image -- splitting the difference - # between the two bands' own shifts rather than adding a - # separate value to tune per state. - base_shift = int((shift1 + shift2) / 2.0) + # The art itself nudging along with the bands (not just the + # bands moving over a static image) was tried here via + # _glitch_base_jitter, splitting the difference between the + # two bands' own shift values -- commented out, not deleted, + # pending a call on whether it's actually working well. + # base_shift = int((shift1 + shift2) / 2.0) state = render.Stack(children = [ - _glitch_base_jitter(zoom, base_shift), + # _glitch_base_jitter(zoom, base_shift), _glitch_band(zoom, top1, h1, shift1, hue1), _glitch_band(zoom, top2, h2, shift2, hue2), ])