Initial commit — M3U playlist tool with MP3/AAC encoding

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2026-05-10 03:02:53 +00:00
commit b14531362b
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text;
using System.Threading;
using NUnit.Framework;
using Utility;
namespace m3uTool.Tests
{
[TestFixture]
public class TranscodeTest : ProgressCallbackTestBase
{
static string inputMp3 = "Disc 01 - 04.mp3";
string outputAac = inputMp3.Replace(".mp3", ".aac");
string outputWav = inputMp3.Replace(".mp3", ".wav");
private ReaderProgress mReaderProgress = new ReaderProgress();
private WriterProgress mWriterProgress = new WriterProgress();
private Stream mPipeStream;
[Test]
public void TranscodeSingleThreadTest()
{
Mp3FileProperties mp3Info = new Mp3FileProperties(inputMp3);
Debug.WriteLine(mp3Info);
mPipeStream = new MemoryStream();
Mp3ReadThread();
if (mPipeStream.CanSeek)
mPipeStream.Seek(0, SeekOrigin.Begin);
WavWriteThread();
}
[Test]
public void TranscodeMultiThreadTest()
{
//mPipeStream = new BridgeStream();
mPipeStream = new PipeStream();
(mPipeStream as PipeStream).BlockLastReadBuffer = true;
(mPipeStream as PipeStream).MaxBufferLength = 1 * PipeStream.MB;
// mPipeStream.MaxBufferLength = 100;
Thread writeThread = new Thread(new ThreadStart(AacWriteThread));
writeThread.Start();
Thread readThread = new Thread(new ThreadStart(Mp3ReadThread));
readThread.Start();
readThread.Join();
(mPipeStream as PipeStream).BlockLastReadBuffer = false;
writeThread.Join();
}
public void Mp3ReadThread()
{
//int skip = 3;
//int limit = 1;
//string directory = @"C:\tmp\venus bak\media\audiobooks\Bret Easton Ellis - Lunar Park";
//// string directory = @"C:\tmp\venus bak\media\audiobooks\Clarke, Arthur C. - Space Odyssey 01 - 2001, A Space Odyssey";
//// string directory = @"C:\tmp\venus bak\media\audiobooks\Guitar Gym\Part 1 - Alternate Picking (Mp3 And Tab)";
//string[] files = Directory.GetFiles(directory);
string[] files = new string[]{inputMp3};
foreach (string mp3File in files)
{
//if (skip-- > 0)
// continue;
//if (limit-- == 0)
// break;
Debug.WriteLine(mp3File);
Mp3FileProperties fp = new Mp3FileProperties(mp3File);
Debug.WriteLine(fp.ToString());
// Mp3 to wav
using (FileStream fileStream = new FileStream(mp3File, FileMode.Open))
{
Mp3EncodingOptions opts = new Mp3EncodingOptions();
opts.Infile = "-";
opts.Outfile = "-";
// opts.BitRate = BitRate.KBPS_32;
// opts.Freeformat = true;
opts.Mp3Input = true;
opts.DecodeWav = true;
// opts.DisableWavHeader = true;
Debug.WriteLine("MP3 : " + opts.GetCommandLineArguments());
// opts.Freeformat = true;
// read from the sr, and write to the memory stream
using (Mp3Encoder encoder = new Mp3Encoder(opts, mPipeStream))
{
encoder.ProgressCallback = mReaderProgress;
encoder.ProcessInput(fileStream);
}
}
}
}
public void WavWriteThread()
{
using (FileStream fs = new FileStream(outputWav, FileMode.OpenOrCreate))
using (StreamWriter sw = new StreamWriter(fs, Encoding.Default))
using (StreamReader sr = new StreamReader(mPipeStream, Encoding.Default))
{
char[] buffer = new char[1024 * 1024];
while (!sr.EndOfStream)
{
int readCount = sr.Read(buffer, 0, buffer.Length);
sw.Write(buffer, 0, readCount);
mWriterProgress.SetText("Wrote " + buffer.Length);
}
}
}
public void AacWriteThread()
{
Mp4EncodingOptions mp4Opts = new Mp4EncodingOptions();
mp4Opts.OutputFilename = outputAac;
mp4Opts.RawPCMSwapInputBytes = true;
mp4Opts.RawPCMInputMode = true;
mp4Opts.RawPCMInputSampleRate = 16;
mp4Opts.RawPCMInputSampleSize = SampleRateFrequency.Hz_44100;
mp4Opts.RawInputChannels = ChannelMode.Stereo;
Debug.WriteLine("AAC : " + mp4Opts.GetCommandLineArguments());
using (Mp4Encoder encoder = new Mp4Encoder(mp4Opts))
{
encoder.ProgressCallback = mWriterProgress;
encoder.ProcessInput(mPipeStream);
}
}
private class ReaderProgress : ProgressCallbackTestBase
{
public ReaderProgress()
{
mPreface = "Reader: ";
}
/// <summary>
/// Call this method from the worker thread to increase the progress
/// counter by a specified value.
/// </summary>
public override void StepTo(int val)
{
if (val % 10 == 0)
{
base.StepTo(val);
}
}
}
private class WriterProgress : ProgressCallbackTestBase
{
public WriterProgress()
{
mPreface = "\t\t\t\tWriter: ";
}
/// <summary>
/// Call this method from the worker thread to increase the progress
/// counter by a specified value.
/// </summary>
public override void StepTo(int val)
{
if (val % 10 == 0)
{
base.StepTo(val);
}
}
}
}
}