Add Team functions
This commit is contained in:
@@ -0,0 +1,112 @@
|
||||
@using Core.Calculation
|
||||
@using Microsoft.EntityFrameworkCore
|
||||
@page "/teams/scheduler"
|
||||
@inject IConfiguration Configuration
|
||||
@inject AppDbContext Context
|
||||
|
||||
<PageTitle>@Configuration["ChapterSettings:Shortname"] TSA Schedule @Configuration["ChapterSettings:CompetitionYear"]</PageTitle>
|
||||
|
||||
<MudText Typo="Typo.h3">@Configuration["ChapterSettings:Shortname"] TSA Schedule @Configuration["ChapterSettings:CompetitionYear"]</MudText>
|
||||
|
||||
<MudItem xs="12" lg="4">
|
||||
<MudText Typo="Typo.h4">Time Slots</MudText>
|
||||
<MudTable T="Team[]" ServerData="SolveSchedule" @ref="_solutionData">
|
||||
<HeaderContent>
|
||||
|
||||
</HeaderContent>
|
||||
<RowTemplate>
|
||||
<MudTd>
|
||||
@foreach (var t in context)
|
||||
{
|
||||
<MudItem>
|
||||
@t.ToString() -
|
||||
@string.Join(", ", t.Students)
|
||||
</MudItem>
|
||||
}
|
||||
@foreach (var overlap in TeamSchedulerSolution.GetStudentTeamOverlaps(context))
|
||||
{
|
||||
<MudItem>
|
||||
@string.Join(", ", overlap.Item1)
|
||||
</MudItem>
|
||||
}
|
||||
</MudTd>
|
||||
</RowTemplate>
|
||||
</MudTable>
|
||||
</MudItem>
|
||||
|
||||
@code {
|
||||
private Team[]? _teams;
|
||||
private Student[]? _students;
|
||||
MudTable<Team[]> _solutionData;
|
||||
private TeamSchedulerSolution _solution;
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
_teams
|
||||
= await Context.Teams
|
||||
.Include(e => e.Event)
|
||||
.Include(e => e.Students)
|
||||
.OrderBy(e => e.Event.Name)
|
||||
.ThenBy(e => e.Number)
|
||||
.ToArrayAsync();
|
||||
|
||||
_students =
|
||||
await Context.Students
|
||||
.Include(e => e.Teams)
|
||||
.ThenInclude(e => e.Captain)
|
||||
.Include(e => e.EventRankings)
|
||||
.ThenInclude(e => e.EventDefinition)
|
||||
.OrderBy(e => e.FirstName).ToArrayAsync();
|
||||
}
|
||||
|
||||
private async Task<TableData<Team[]>> SolveSchedule(TableState arg1, CancellationToken arg2)
|
||||
{
|
||||
//_isSolving = true;
|
||||
|
||||
var scheduleOptions =
|
||||
new TeamSchedulerOptions(
|
||||
timeSlots: 4,
|
||||
mustIncludeEvents:
|
||||
[
|
||||
// "Medical Technology", "Electrical Applications" , "RegionalTeam",
|
||||
// ,"Dragster", "Flight"
|
||||
],
|
||||
extended:
|
||||
[
|
||||
// "Invention", "Construction Challenge", "Mechanical", "Mass", "Micro"
|
||||
//"STEM"
|
||||
//"Community", "Vlogging"// "Microcontroller"
|
||||
],
|
||||
omittedEvents:
|
||||
[
|
||||
// "Vlogging", "Junior", "Community Service Video", "Digital Photography",
|
||||
// "STEM"
|
||||
|
||||
//"Leadership",// "Electrical", //"Construction"
|
||||
// "Forensic",
|
||||
//"CAD"
|
||||
//"I&I Team 1", "I&I Team 2"//, "Website Design",
|
||||
],
|
||||
absentStudents:
|
||||
[
|
||||
]
|
||||
);
|
||||
|
||||
var mustIncludeTeams = _teams;
|
||||
mustIncludeTeams = mustIncludeTeams.Where(t => t.Event.EventFormat == EventFormat.Team).ToArray();
|
||||
|
||||
var teamScheduler = new TeamScheduler(mustIncludeTeams, scheduleOptions.TimeSlots);
|
||||
|
||||
// teamScheduler
|
||||
// .ScheduleSeparate(
|
||||
// _teams.First(e => e.Event.Name.Contains("Data Science")),
|
||||
// _teams.First(e => e.Event.Name.Contains("Microcontroller Design"))
|
||||
// );
|
||||
|
||||
_solution = teamScheduler.Solve();
|
||||
|
||||
await InvokeAsync(StateHasChanged); // let the UI know that the solution has been found
|
||||
|
||||
return new TableData<Team[]> { Items = _solution.TimeSlots};
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user