Refactor Delete

Add Scheduler
This commit is contained in:
2025-10-03 09:29:28 -04:00
parent 338eab0294
commit 9152c86d41
14 changed files with 517 additions and 389 deletions
@@ -0,0 +1,287 @@
@using Core.Calculation
@using Microsoft.EntityFrameworkCore
@page "/meeting-schedule/scheduler"
@inject IConfiguration Configuration
@inject AppDbContext Context
<PageTitle>@Configuration["ChapterSettings:Shortname"] TSA Schedule @Configuration["ChapterSettings:CompetitionYear"]</PageTitle>
<MudText Typo="Typo.h3">@Configuration["ChapterSettings:Shortname"] TSA Schedule @Configuration["ChapterSettings:CompetitionYear"]</MudText>
<MudPaper Class="pa-4 mt-5">
<MudGrid>
<MudItem Style="width:160px;">
<MudNumericField @bind-Value="_parameters.TimeSlots"
Label="Time Slots" Min="1" Max="4"></MudNumericField>
</MudItem>
@foreach (var evt in _options)
{
<MudItem Style="width:200px">
<MudButtonGroup>
<MudTooltip Text="Require">
<MudToggleIconButton @bind-Toggled="@evt.Require"
Icon="@Icons.Material.Filled.CheckBoxOutlineBlank"
ToggledIcon="@Icons.Material.Filled.CheckBox"
ToggledColor="@Color.Success"
Disabled="@evt.Omit"
Size="Size.Small"
title="@(evt.Require ? "Required" : "Optional")" />
</MudTooltip>
<MudTooltip Text="Extend">
<MudToggleIconButton @bind-Toggled="@evt.Extend"
Icon="@Icons.Material.Filled.PlusOne"
ToggledIcon="@Icons.Material.Filled.PlusOne"
ToggledColor="@Color.Success"
Disabled="@evt.Omit"
Size="Size.Small"
title="@(evt.Extend ? "Extend" : "Single")" />
</MudTooltip>
<MudTooltip Text="Extend">
<MudToggleIconButton @bind-Toggled="@evt.Omit"
Icon="@Icons.Material.Filled.EventBusy"
ToggledIcon="@Icons.Material.Filled.EventBusy"
ToggledColor="@Color.Error"
Size="Size.Small"
title="@(evt.Omit ? "Omit" : "Optional")" />
</MudTooltip>
</MudButtonGroup>
<MudTooltip Text="@string.Join(", ", evt.Team.Students.Select(e => e.FirstName))">
<MudText>@evt.Team.ToString()</MudText>
</MudTooltip>
</MudItem>
}
@* <MudItem>
<MudTooltip Text="Require at least one On-Site Event">
<MudSwitch @bind-Value="_parameters" Color="Color.Info"
Label="On-Site" />
</MudTooltip>
</MudItem>
<MudItem>
<MudTooltip Text="Require at least one Regional Event">
<MudSwitch @bind-Value="_parameters.RequireRegional" Color="Color.Info"
Label="Regional" />
</MudTooltip>
</MudItem>
<MudItem>
<MudStack Style="width:100px;">
<MudTooltip Text="Student Event Count Assignment Range">
<MudInputLabel>Event Count</MudInputLabel>
</MudTooltip>
<MudNumericField @bind-Value="_parameters.EventsLowerBound"
Label="At Least" Min="2" Max="4"></MudNumericField>
<MudNumericField @bind-Value="_parameters.EventsUpperBound"
Label="Up to" Min="3" Max="5"></MudNumericField>
</MudStack>
</MudItem>
<MudItem>
<MudStack Style="width:100px;">
<MudTooltip Text="Student Level of Effort Range">
<MudInputLabel>LOE</MudInputLabel>
</MudTooltip>
<MudNumericField @bind-Value="_parameters.EffortLowerBound"
Label="At Least" Min="4" Max="7"></MudNumericField>
<MudNumericField @bind-Value="_parameters.EffortUpperBound"
Label="Up to" Min="7" Max="12"></MudNumericField>
</MudStack>
</MudItem>
<MudItem>
<MudInputLabel>Assignment Requirements</MudInputLabel>
<MudTable T="AssignmentRequirement" ServerData="ReloadAssignmentRequirements" @ref="_assignmentRequirementData">
<RowTemplate Context="item">
<MudTd Class="align-center">
<MudIconButton Icon="@Icons.Material.Filled.RemoveCircle" Size="Size.Small"
OnClick="() => RemoveRequireEvent(item)"></MudIconButton>
</MudTd>
<MudTd Class="align-center">
@item.Student.FirstName
@item.EventDefinition.ShortName
@if (item.Requirement == Requirement.Include)
{
<MudIcon Class="ml-3" Icon="@Icons.Material.Filled.ThumbUp" Size="Size.Small"></MudIcon>
}
@if (item.Requirement == Requirement.Exclude)
{
<MudIcon Class="ml-3" Icon="@Icons.Material.Filled.ThumbDownAlt" Size="Size.Small"></MudIcon>
}
</MudTd>
</RowTemplate>
</MudTable>
</MudItem>
<MudItem>
<MudInputLabel>Two Team Events</MudInputLabel>
<MudTable T="EventDefinition" ServerData="ReloadEventTwoTeam" @ref="_eventTwoTeamData">
<RowTemplate Context="item">
<MudTd Class="align-center">
<MudIconButton Icon="@Icons.Material.Filled.RemoveCircle" Size="Size.Small"
OnClick="() => RemoveTwoTeam(item)"></MudIconButton>
</MudTd>
<MudTd Class="align-center">@item.ShortName</MudTd>
</RowTemplate>
</MudTable>
</MudItem>
<MudItem>
<MudInputLabel>Omitted Events</MudInputLabel>
<MudTable T="EventDefinition" ServerData="ReloadOmittedEvents" @ref="_eventOmittedData">
<RowTemplate Context="item">
<MudTd Class="align-center">
<MudIconButton Icon="@Icons.Material.Filled.RemoveCircle" Size="Size.Small"
OnClick="() => RemoveOmitted(item)"></MudIconButton>
</MudTd>
<MudTd Class="align-center">@item.ShortName</MudTd>
</RowTemplate>
</MudTable>
</MudItem> *@
</MudGrid>
<MudButton Class="ma-3" OnClick="Solve" Variant="Variant.Filled" Color="Color.Primary" Disabled="@_isSolving">Solve</MudButton>
</MudPaper>
<MudItem xs="12" lg="4">
<MudText Typo="Typo.h4">Time Slots</MudText>
<MudTable T="Team[]" ServerData="SolveSchedule" @ref="_solutionData">
<HeaderContent>
</HeaderContent>
<RowTemplate>
<MudTd>
@{
var ol = TeamSchedulerSolution.GetStudentTeamOverlaps(context);}
@foreach (var t in context)
{
<MudItem>
@t.ToString() -
@string.Join(", ", t.Students.Select(s => s.FirstName + " " + (ol.Any(o => o.Item1.Equals(s)) ? "*" : "" )) )
</MudItem>
}
@* @foreach (var overlap in ol)
{
<MudItem>
@string.Join(", ", overlap.Item1)
</MudItem>
} *@
@{ var notInTimeSLot = TeamSchedulerSolution.GetStudentsNotInTimSlot(context, _students); }
@if (notInTimeSLot.Any()) {
<MudItem>
<i>
Not scheduled: @string.Join(", ", notInTimeSLot.Select(s => s.FirstName))
</i>
</MudItem>
}
</MudTd>
</RowTemplate>
</MudTable>
</MudItem>
@code {
private Team[]? _teams;
private Student[]? _students;
MudTable<Team[]> _solutionData;
private TeamSchedulerSolution _solution;
private TeamSchedulerOptions _parameters;
bool _isSolving = false;
public class TeamOptions
{
public Team Team { get; set; }
public bool Require { get; set; } = false;
public bool Omit { get; set; } = false;
public bool Extend { get; set; } = false;
}
private TeamOptions[]? _options;
protected override async Task OnInitializedAsync()
{
_parameters =
new TeamSchedulerOptions(
timeSlots: 4,
mustIncludeEvents:
[
// "Medical Technology", "Electrical Applications" , "RegionalTeam",
// ,"Dragster", "Flight"
],
extended:
[
// "Invention", "Construction Challenge", "Mechanical", "Mass", "Micro"
//"STEM"
//"Community", "Vlogging"// "Microcontroller"
],
omittedEvents:
[
// "Vlogging", "Junior", "Community Service Video", "Digital Photography",
// "STEM"
//"Leadership",// "Electrical", //"Construction"
// "Forensic",
//"CAD"
//"I&I Team 1", "I&I Team 2"//, "Website Design",
],
absentStudents:
[
]
);
_teams
= await Context.Teams
.Include(e => e.Event)
.Include(e => e.Students)
.OrderBy(e => e.Event.Name)
.ThenBy(e => e.Number)
.ToArrayAsync();
_students =
await Context.Students
.Include(e => e.Teams)
.ThenInclude(e => e.Captain)
.Include(e => e.EventRankings)
.ThenInclude(e => e.EventDefinition)
.OrderBy(e => e.FirstName).ToArrayAsync();
_options = _teams
.Select(e => new TeamOptions { Team = e })
.ToArray();
}
private async Task<TableData<Team[]>> SolveSchedule(TableState arg1, CancellationToken arg2)
{
//_isSolving = true;
var mustIncludeTeams = _teams;
mustIncludeTeams = mustIncludeTeams.Where(t => t.Event.EventFormat != EventFormat.Individual).ToArray();
mustIncludeTeams = mustIncludeTeams.Where(t => !t.ToString().Contains("#1")).ToArray();
//mustIncludeTeams = mustIncludeTeams.Where(t => !t.ToString().Contains("Photo")).ToArray();
var teamScheduler = new TeamScheduler(mustIncludeTeams, 3);
// teamScheduler
// .ScheduleSeparate(
// _teams.First(e => e.Event.Name.Contains("Data Science")),
// _teams.First(e => e.Event.Name.Contains("Microcontroller Design"))
// );
_solution = teamScheduler.Solve();
await InvokeAsync(StateHasChanged); // let the UI know that the solution has been found
return new TableData<Team[]> { Items = _solution.TimeSlots};
}
private void Solve()
{
_solutionData.ReloadServerData();
}
}